GOLAD 1.7 updates (minor)
-Made Game Center the recommended method of online games again, even though HTwins games are still available.
-Fixed a bug where if you were in sandbox mode, went to the menu, and then put in a game string, you would get some nonsensical board where the taps of the game were interpreted as simply taps on the sandbox board. That's fixed now.
-Removed the "auto-refresh" feature that would check to see if your HTwins game had been updated every ten seconds.
GOLAD 1.6 updates
-Implemented HTwins online games, which are faster than GameCenter games, and cross-platform! Unfortunately, you don’t get notifications for your turn in these games, but that’s why you get to choose between HTwins and GameCenter.
-Fixed bug where game strings that result in a game ending right away are now interpreted correctly.
-Previously, when Player 1 initiated a game but hadn’t made the first move yet, Player 2 could sneak into the game and make both players’ first moves. That is no longer the case: Player 2 will be met with a message that says “Player 1 isn’t done creating the game yet!”
-Allowed sandbox-created games to be spread via GameCenter/HTwins online games
-Fixed bug where, going back in history and starting a new “branch” of the tree no longer created “phantom” presses of the “Finish Move Button”.
-you can now go from sandbox mode to the main menu, and return to the same sandbox.
-In an online game, it now says “(you)” under your own username.
-It now shows the version number by the corner of the GOLAD logo.
-Made the undo/redo buttons x1.8 faster when held